![]() Added basic unicode support to the console in Linux (Exio).Play player_damage.ogg when recieving damage and player_falling_damage.ogg on falling damage (PilzAdam).Damage updates and effects are now sent to other players (PilzAdam).Added diagonal liquid animation (kahrl).Added support for bumpmapping (RealBadAngel).Database abstraction, LevelDB support (sfan5, wieszak, xyz).Adjust the Lua API structure and improve header inclusion to decrease compile time (kahrl).Don’t write files directly but rather write to a temporary file that gets renamed after succesfully written fixes many causes of corrupted files (PilzAdam).Added texture pack selection to main menu (Novatux).Allow multiple singleplayer games at the same time (PilzAdam).Change static ContentFeatures array into a vector (rathgit, kahrl).Made the main menu Lua based (sapier, kahrl). ![]() Don’t write player files all the time if they are not modified (PilzAdam).Clean up rendering code a bit (increases FPS by 5 to 10) (Exio). ![]()
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